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Doom 3 bfg flashlight mod
Doom 3 bfg flashlight mod





doom 3 bfg flashlight mod

WARNING 2: It will break previous save files on DOOM 3 Restore r_displayRefresh, which can also change from the frame rate options and add back the original Frame rates (60, 120 FPS) alongsize with the monitor refresh ratesįix issue with loading configuration files from mod folders with special charactersĪdd zBFA generation script on the source codeĪdd support for dynamic default audio device changeĪllow OpenAL to init on a specific device using the s_device launch argument Prevent sys_lang to revert to english if is set manuallyĪllow to switch between XAudio2 and OpenAL-soft by using the launch argument "+set s_useXAudio" (OpenAL-soft is the default) Removed dsound (Direct Sound library is not used here) and updated WINVER to minimum on Win7Īdd depth fail stencil shadows (Carmack's Reverse)įorce player shadow to be by default active

doom 3 bfg flashlight mod

Make OpenAL initiation more safe and use multireverbĪdd new map entity class "info_hazard", similar to "info_vacuum" it leaks on the map but caries the hazard logic from ROE's erebus5 hazard sectionĭisplay on console the audio device in use when initializing with OpenALĪfter activating the ROE artifact (bloodstone) go back to the previous weaponįixed issue with texture vertexcolor shaders Show properly enviro timer using the oxygen HUDĪdd EAX occlusion (using Dhewm 3 occlusion calculations) When framerate interpolation is active show logic Frame rate and interpolation frequensies with the com_showFPS Update and improve ThirdPerson View camera calculation

doom 3 bfg flashlight mod

WARNING 2: For Windows 7/8/8.1 users please read the additional installation instructions that are bundled with the zip fileįix issue of hitscan NPCs not having aim slope when freelook without autoaim is activeįix issue with empty ACT sectors on ACTMAPįix issue with loading huge audio files with XAudio2įixed issue when loading multiple zip files on Classic DoomĪllow to validate DOOM 2 expansons dynamically (can be loaded from other DOOM 3 mods)įix issue with freelook and demo recordingįix various DEMO desync issues NOTE: For compatibility with the vanilla engine (v1.11) avoid using weapon circling WARNING: The game dll support is nearly complete but







Doom 3 bfg flashlight mod